AI Insights · Timothy · July 2024
Top 5 Adventure Games on Unified Platform in Netherlands Q2 2024
Discover how the top five adventure games performed in the Netherlands during Q2 2024, with insights on downloads, revenue, and active user trends.
The second quarter of 2024 saw notable performances from the top five adventure games in the Netherlands on a unified platform. Here's a closer look at the key metrics for each game, based on Sensor Tower data.
Solo Leveling:Arise by Netmarble Corporation made its debut in early May 2024. The game had an impressive start with downloads peaking at approximately 18.7K in the first week. However, downloads saw a decreasing trend, down to 1.7K by late June. Revenue followed a similar pattern, starting strong at around $30K in early May and gradually declining to $16.6K by the end of June. Weekly active users, on the other hand, showed a positive trend, increasing from 18.1K to 25K throughout the quarter.
Wuthering Waves from KURO GAMES also launched in May 2024. The game saw a strong initial download count of 20.3K, which dropped significantly to about 1K by the end of the quarter. Revenue for the game started at $41.6K and saw a similar decline, ending at $25K in late June. Weekly active users followed a downward trend as well, starting at 18.7K and decreasing to 9.3K.
Brain Test 4: Tricky Friends by UNICO STUDIO continued to perform steadily. Downloads fluctuated, peaking at 3.8K in the last week of June. Revenue remained relatively stable, with minor fluctuations, starting at $53 in early April and reaching $86 by the end of June. Active users saw an upward trend, increasing from 15.2K to 22.4K over the quarter.
The Sims™ FreePlay by Electronic Arts showed consistent performance. Downloads varied, peaking at 2.9K in early April and maintaining around 1.5K by late June. Revenue exhibited minor fluctuations, ranging from $4.2K to $6.5K throughout the quarter. Weekly active users displayed a steady pattern, ranging from 10.9K to 13.6K.
Super Mario Run by Nintendo Co., Ltd. also maintained steady performance. Downloads peaked at 2.9K in late May, followed by a slight decline to 1.6K by the end of June. Revenue showed minor fluctuations, peaking at $709 in early April and ending at $443 in late June. Active users remained relatively stable, fluctuating between 9.3K and 11.6K.
For more detailed insights and data, visit Sensor Tower.